![]() ![]() ![]() This is a very new and cool thing! Previously, if you were playing Super Mario 64 on PC, you were playing via emulation, as your PC ran code pretending to be an N64. Like building a completely new PC port of the game, which can run in 4K and ultra-wide resolutions. Last year, Super Mario 64’s N64 code was reverse-engineered by fans, allowing for all kinds of new and exciting things to be done with Nintendo’s 1996 classic. ![]() And, because this is a port and not emulation, they managed to update it to run in 4k graphics and added a ton of modern visual effects. It turns out that enough folks were interested in modernizing Mario 64 that a group of fans managed to pull off porting it to PC. It’s the story of a lot of older games, though many PC games at least have a healthy modding community that will take classics and get them working on present day hardware. The answer to these spoiled monsters’ questions, of course, is that the game is super old and wasn’t meant to be played on modern televisions. Still, the first thing they asked when I showed it to them the first time is why the screen was letterboxed, why the characters looked like they were made of lego blocks, and why I needed weird cords to plug it all into the flat screen television. I’m lucky enough to own a decades old Nintendo 64 and a handful of games, including the classic Mario 64. Wed, May 6th 2020 07:13pm - Timothy Geigner ![]()
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